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Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perception

Cheng-Chun Hsu, Zhenyu Jiang, Yuke Zhu

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Abstract

Virtualizing the physical world into virtual models has been a critical technique for robot navigation and planning in the real world. To foster manipulation with articulated objects in everyday life, this work explores building articulation models of indoor scenes through a robot’s purposeful inter- actions in these scenes. Prior work on articulation reasoning primarily focuses on siloed objects of limited categories. To extend to room-scale environments, the robot has to efficiently and effectively explore a large-scale 3D space, locate articu- lated objects, and infer their articulations. We introduce an interactive perception approach to this task. Our approach, named Ditto in the House, discovers possible articulated objects through affordance prediction, interacts with these objects to produce articulated motions, and infers the articulation properties from the visual observations before and after each interaction. It tightly couples affordance prediction and articu- lation inference to improve both tasks. We demonstrate the effectiveness of our approach in both simulation and real- world scenes. Code and additional results are available at https://ut-austin-rpl.github.io/HouseDitto/

Index terms

Deep Learning for Visual Perception Perception for Grasping and Manipulation