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Information-Driven Affordance Discovery for Efficient Robotic Manipulation

Pietro Mazzaglia, Taco Cohen, Daniel Dijkman

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Abstract

Robotic affordances, providing information about what actions can be taken in a given situation, can aid robotic manipulation. However, learning about affordances requires expensive large annotated datasets of interactions or demon- strations. In this work, we argue that well-directed interactions with the environment can mitigate this problem and propose an information-based measure to augment the agent’s objective and accelerate the affordance discovery process. We provide a theoretical justification of our approach and we empirically validate the approach both in simulation and real-world tasks. Our method, which we dub IDA, enables the efficient discov- ery of visual affordances for several action primitives, such as grasping, stacking objects, or opening drawers, strongly improving data efficiency in simulation, and it allows us to learn grasping affordances in a small number of interactions, on a real-world setup with a UFACTORY xArm 6 robot arm.

Index terms

AI-Based Methods Deep Learning in Grasping and Manipulation Perception for Grasping and Manipulation