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Vision-Guided Robotic Grinding with Deep Learning-Based Bead Segmentation and Digital Twin Verification

Seong Hyeon Kim, Hyo-Young Kim

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Key figure (auto-extracted from paper)
A vision-guided robotic grinding system autonomously adapts to varying weld bead geometries using deep learning segmentation and digital twin verification, eliminating manual teach-pendant programming.
weld bead grinding vision-guided robotics deep learning segmentation digital twin verification CHOMP trajectory planning robotic automation

Problem

Conventional robotic grinding relies on rigid teach-pendant programming that cannot adapt to natural variations in weld bead geometry and position, making it impractical for high-mix manufacturing and exposing workers to hazardous manual grinding conditions.

Approach

The system uses a ResNet34-backed U-Net to segment weld beads from RGB images, transforms 2D contours to 3D robot coordinates via hand-eye calibration, plans collision-free paths with CHOMP, and validates them in an NVIDIA Isaac Sim digital twin before physical execution.

Key results

  • U-Net segmentation achieves 0.9311 mean IoU and 0.9641 Dice coefficient on weld bead detection
  • Automated pipeline generates adaptive grinding waypoints along bead centerlines without manual re-teaching
  • CHOMP trajectory planner produces smooth, collision-free paths verified in a digital twin prior to deployment
  • System processes segmentation in 29 ms on an RTX 5070 GPU, enabling real-time adaptive grinding

Why it matters

Provides a flexible, safe, and efficient solution for automated weld bead grinding in high-mix manufacturing, reducing commissioning time and worker exposure to hazardous conditions.

Abstract

Weld bead grinding is a critical post-processing step in metal fabrication, yet conventional robotic grinding based on teach-pendant programming lacks adaptability to variations in bead geometry and position. This paper presents a vision-guided robotic grinding system that combines deep learning-based weld bead segmentation, automated grinding path generation, and digital twin-based pre-verification. A U-Net model with a ResNet34 encoder and ImageNet pre-training segments weld bead regions from RGB images captured by an Intel RealSense D415 camera mounted on a Staubli RX160 manipulator, achieving a mean Intersection over Union (IoU) of 0.9311 and a Dice coefficient of 0.9641. The segmented bead contours are transformed into the robot coordinate frame through hand-eye calibration and forward kinematics, enabling automated generation of grinding waypoints along the bead centerline. The CHOMP algorithm plans collision-free trajectories within MoveIt, and all planned motions are validated in a digital twin environment built on NVIDIA Isaac Sim 5.0, integrated with ROS through a distributed multi-container architecture. Experimental results demonstrate that the proposed system effectively generates adaptive grinding paths for varying weld bead geometries and verifies them in simulation before physical deployment.

Index terms

Computer Vision for Manufacturing Industrial Robots RGB-D Perception

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