Local Linearity Is All You Need (in Data Driven Teleoperation)
Michael Przystupa, Gauthier Gidel, Matthew Taylor, Martin Jagersand, Justus Piater, Samuele Tosatto
Abstract
One of the critical aspects of assistive robotics is to provide a control system of a high-dimensional robot from a low-dimensional user input (i.e. a 2D joystick). Data- driven teleoperation seeks to provide an intuitive user interface called an action map to map the low dimensional input to robot velocities from human demonstrations. Action maps are machine learning models trained on robotic demonstration data to map user input directly to desired movements as opposed to aspects of robot pose (“move to cup or pour content” vs. “move along x- or y-axis”). Many works have investigated nonlinear action maps with multi-layer perceptrons, but recent work suggests that local-linear neural approximations provide better control of the system. However, local linear models assume actions exist on a linear subspace and may not capture nuanced motions in training data. In this work, we hypothesize that local-linear neural networks are effective because they make the action map odd w.r.t. the user input, enhancing the intuitiveness of the controller. Based on this assumption, we propose two nonlinear means of encoding odd behavior that do not constrain the action map to a local linear function. However, our analysis reveals that these models effectively behave like local linear models for relevant mappings between user joysticks and robot movements. We support this claim in simulation, and show on a realworld use case that there is no statistical benefit of using non-linear maps, according to the users experience. These negative results suggest that further investigation into model architectures beyond local linear models may offer diminishing returns for improving user experience in data- driven teleoperation systems.