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Skill-Based Robot Programming in Mixed Reality with Ad-Hoc Validation Using a Force-Enabled Digital Twin

Jan Krieglstein, Gesche Held, Balázs András Bálint, Frank Nägele, Werner Kraus

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Abstract

Skill-based programming has proven to be ad- vantageous for assembly tasks, but still requires expert knowl- edge, especially for force-controlled applications. However, it is error-prone due to the multitude of parameters, e.g. different coordinate frames and either position-, velocity- or force- controlled motions on the axes of a frame. We propose a mixed reality based solution, which systematically visualizes the geometric constraints of advanced high-level skills directly in the real-world robotic environment and provides a user interface to create applications efficiently and safely in mixed reality. Therefore, state-machine information is also visualized, and a holographic digital twin allows the user to ad-hoc validate the program via force-enabled simulation. The approach is evaluated on a top hat rail mounting task, proving the capability of the system to handle advanced assembly programming tasks efficiently and tangibly.

Index terms

Virtual Reality and Interfaces Software Architecture for Robotic and Automation Assembly