SLoMo: A General System for Legged Robot Motion Imitation from Casual Videos
John Zhang, Shuo Yang, Gengshan Yang, Arun Bishop, Swaminathan Gurumurthy, Deva Ramanan, Zachary Manchester
Abstract
We present SLoMo: a first-of-its-kind framework for transferring skilled motions from casually captured “in-the-wild” video footage of humans and animals to legged robots. SLoMo works in three stages: 1) synthesize a physically plausible re- constructed key-point trajectory from monocular videos; 2) op- timize a dynamically feasible reference trajectory for the robot offline that includes body and foot motion, as well as a contact sequence that closely tracks the key points; and 3) track the refer- ence trajectory online using a general-purpose model-predictive controller on robot hardware. Traditional motion imitation for legged motor skills often requires expert animators, collaborative demonstrations, and/or expensive motion-capture equipment, all of whichlimitscalability.Instead,SLoMoonlyreliesoneasy-to-obtain videos, readily available in online repositories like YouTube. It con- verts videos into motion primitives that can be executed reliably by real-world robots. We demonstrate our approach by transferring the motions of cats, dogs, and humans to example robots including a quadruped (on hardware) and a humanoid (in simulation).