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SF-ODNav: Successor Feature Framework for Map-Less Target-Driven Outdoor Visual Navigation

Junzhe Wu, Jiaming Zhang, Tingrong Zhang, Ruining Tao, Huy Tran, Girish Chowdhary

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Key figure (auto-extracted from paper)
A successor feature-based reinforcement learning method enables robust, map-less visual navigation in unstructured outdoor environments with strong zero-shot and few-shot transfer capabilities.
Successor Features Visual Navigation Deep Reinforcement Learning Map-less Navigation Transfer Learning Outdoor Robotics

Problem

Deep reinforcement learning for visual navigation struggles to generalize in dynamic, unstructured outdoor environments where GPS is unreliable and high-resolution maps are unavailable. Existing methods often require extensive retraining or fail to transfer effectively from simulation to real-world continuous spaces.

Approach

The authors decouple environmental dynamics from task rewards using a successor feature framework, training a goal-conditioned policy on grid-world environments constructed from real outdoor images. Multi-stage encoder pretraining and noise-perturbed successor feature learning enable rapid adaptation to novel environments and real-world deployment.

Key results

  • 71.34% and 90.06% overall success rates in outdoor grid-worlds, surpassing DQN and DSFN baselines
  • Effective within-domain transfer via successor feature layer retraining with a fixed visual encoder
  • Successful real-time deployment from discrete grid-world training to continuous outdoor navigation
  • Ablation confirms contrastive/Siamese losses, multi-step learning, and noise perturbation drive efficiency and stability

Why it matters

Provides a scalable, map-less navigation solution for mobile robots operating in GPS-denied or unstructured outdoor settings like agriculture and dense urban areas.

Abstract

Traditional deep reinforcement learning-based vi- sual navigation techniques face challenges in dynamic and unstructured outdoor environments, particularly in the absence of high-resolution maps and GPS signals. This paper presents a deep reinforcement learning-based approach for target-driven visual navigation without explicit localization and mapping in outdoor settings, using the successor feature (SF) frame- work to enhance the model’s transfer learning. This design enables effective knowledge transfer across tasks, allowing the model to adapt to novel environments with zero-shot or few-shot fine-tuning. To facilitate training and evaluation, we design grid-world environments constructed from real-world outdoor images, providing realistic yet controlled conditions for developing and testing deep reinforcement learning-based navigation. Experimental results demonstrate that our method can adapt effectively in outdoor environments, both within the same domain and across different domains. Moreover, despite being trained in a discrete grid-world setting, the model is successfully deployed in real time within the same area, maintaining robust performance and highlighting its strong transferability to continuous, real-world conditions.

Index terms

Vision-Based Navigation Deep Learning for Visual Perception Reinforcement Learning

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