Research Analyzer
← Back ICRA 2026

On Transient Release Dynamics in Robot Throwing: A Sliding Pivot Model

Yang Liu, Aude Billard

PDF

AI summary

Key figure (auto-extracted from paper)
A novel sliding pivot model accurately predicts transient release dynamics in robot throwing, achieving high fidelity with over 20× faster computation than existing methods.
Contact modeling dynamic manipulation robot throwing transient dynamics sliding pivot model friction modeling

Problem

Robots struggle to throw objects accurately because the transient release dynamics—momentum exchange via friction during gripper opening—are poorly modeled, causing numerical instabilities and poor trajectory prediction in conventional approaches.

Approach

The authors propose a sliding pivot model that simplifies contact dynamics by capturing the sticking–pivoting–sliding behavior as normal force vanishes, benchmarked against a viscous-smoothed limit surface model.

Key results

  • Identifies Zeno-like oscillations in conventional limit surface models during release
  • Develops a viscous-smoothed limit surface variant with high accuracy but high computational cost
  • Proposes a sliding pivot model that captures sticking–pivoting–sliding dynamics with 20× faster computation
  • Achieves 2.4-cm landing position MAE and 15.4° orientation MAE, reducing velocity prediction errors by 40–63%

Why it matters

Provides a robust, computationally efficient physical foundation for scalable robot throwing systems and future planning or learning frameworks.

Abstract

Humans regularly throw projectiles with high speed and accuracy; some animals, including chimpanzees and elephants, also throw objects occasionally. In comparison, robots are currently lagging behind, despite having lower communication latency and more accurate motor control. To understand this paradox and ultimately achieve ubiquitous throwing robots, one of the major obstacles is the lack of high-fidelity and tractable physical models of the transient release dynamics, where the momentum exchange between the hand and the object occurs within tens of milliseconds via the frictional interface. In this work, we try to establish a physical model for the release dynamics. We first demonstrate that the conventional model, which combines rigid-body dynamics and patch friction [limit surface (LS)], struggles to capture the release dynamics and exhibits pathological behaviors, such as Zeno-like oscillations, leading to poor accuracy in predicting throwing out- comes. To mitigate this, we formulate a viscous-smoothed variant of the limit surface model solved via implicit integration (ILS), which achieves high predictive fidelity but incurs significant com- putational cost. On the other hand, motivated by the dominant effect of in-hand pivoting in release dynamics, we propose a sliding pivot model that simplifies the contact dynamics by capturing the sticking–pivoting–sliding behavior emerging under vanishing normal force. This model achieves accuracy comparable to ILS, with only 10% higher error while offering over 20× faster compu- tation. Compared to conventional LS models, our method reduces horizontal velocity prediction error by 40% and angular velocity prediction error by 63%, achieving 2.4-cm mean absolute error (MAE) for landing position and 15.4◦MAE for landing orientation. These results provide a robust physically grounded foundation for future scalable robot throwing systems.

Index terms

Dexterous Manipulation Direct/Inverse Dynamics Formulation Contact Modeling Dynamic Manipulation

Related papers